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Re: Hello,everyone here !!
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frank
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Status: Offline
Posts: 15
Join Date: Jul 2006
Default Re: Hello,everyone here !! - 04-07-2006

Hello all:
Thanks to CrapShoot's latest updated,the allies bots no longer build bridge after cave door breached.
As for grating,i still have to say the tunnel grate almost useless for allies.i just found alliesbots got into the grate one time only when the tunnel door destroyed. So i tried to disconnect some paths between nodes around the frozen river to force allies go into the tunnel grate often with node editor,but failed.(just because of using node editor for ET first time???)
i knew it could be dangerous that force allies respawn near CP before tank got over bridge like TomTom had been mentioned that.But i really don't want to see allies bots always facing aggressive Axis defensive on the front,so i wonder if there is a useful way(or just a script) for allies using tunnel often to attack axis before tank blow tunnel door??
  
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