Re: fakeclientless bots -
31-05-2006
After getting a humble idea about this thread , i would comment that :
there is truly a need to develop some sort of a Univeral Interface that would allow the bot to be connected theoretically to any game server by only changning some variables within this super interface ..........OR
to create a DLL library or somethin' that would sniff the client-server traffic and decipher it , So that any desired bot can be hooked up in no time , without doing any real programming..
maybe this stays just a vision ......or maybe we shall see such inventions that would save us from the HeLL of SDK programming!
|