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Re: ET Waypoint tool
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lordbeaver
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Status: Offline
Posts: 60
Join Date: Mar 2006
Default Re: ET Waypoint tool - 24-05-2006

yea i tried to type sv_pure 0 and put the pk3 file in my fritzbot folder. strange thing is that when the map is started and I pull down the console window, I found the following in the game console:" Error (line 15) expected a valid keyword, found 0. read the manual for valid keywords.." this is after it reads the aiscript. so I went back and checked my aiscript and found "action 0" in line 15. then I tried to open the rommel_final aiscript file to compare and saw "action 1" in its line 15 (which is the first scripted action). so I thought maybe the first script action cannot be 0 ? also I noticed when I loaded the rommel_final map, it says in the console that "AI script is read and loaded!!" and no errors but with my script it doesnt say that in the console.
  
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