The bots do some strafe jumping in the next release - just added it actually.
Hitsounds are done and will be in next release. I can't say for sure when we'll be done, but hopefully soon. A LOT of bugs/issues/and new features have been worked on lately - its almost a different bot now then the version you're playing ATM.
They're jumping/proning depends on their distance to you, and their skill. Very close, high skill bots will jump more then far away bots, or low skill bots. If your in a "sweet spot" dist, they'll prone, but not if your too far or too close.
I like keeping their combat tactics mixed up, so I won't have them prone/jump/strafe too much, or they become predictable. I like having them mix it up. How they mix it up tho is being looked at, and we'll prolly improve a lot of that for the next version too.
Thx for the comments!
Cheers!