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Re: A familiar bug returns
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the bindlestiff
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Join Date: Nov 2005
Location: Washington state
Default Re: A familiar bug returns - 15-04-2006

Hi Mal,
It only happened to me, not the f0x, and occurred near the end of a campaign and carried over to the beginning of the next one. I have sv_privateClients set to zero in my server config BUT I didn't exec it last night because I figured that the vlvttch's server would overwrite everything anyway. Should it be in my autoexec.cfg instead?

"Why your the only one who ever sees this kind of stuff...... "
Maybe it's because I know you have nothing to keep you busy and I don't want you to get bored?

Actually, when I look at my stats at the end of a map round, my usual kill-to-death ratio is on the order of 0.3-0.5 (not enough battle sense!). When it suddenly jumped up to 10, I got a little suspicious. On the next map I verified that I was "invisible" once again. The only time I was killed was from stepping on a mine.

Thanks for jumpng right on this! We all want Fritz to be "practically perfect in every way" -- Mary Poppins (1964)
  
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