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Problem with bots on map change.
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happybattles
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Status: Offline
Posts: 15
Join Date: Apr 2006
Default Problem with bots on map change. - 07-04-2006

It works on the first map when the server originally starts.
On map change, the server seems to have a problem counting the bots and wants to keep assigning bots to the server.

I have my maxbots set to 12 and it looks like it's trying to assign 13 bots or more to the server so it has to keep kicking a bot over, and over, and over, and over, and over, and over again forever... really hurts the lag and makes for strange bot behavior.

I tried setting my epb_pause for 12 seconds, but I'm not sure that's what it needs.
I think I need to set a delay on how quickly each bot joins the game since they all basicly seem to join at once while human players are trying to join.

Is there a variable I can change to set how long the delay between bot joinings is set to or anyone else know another fix besides turning epb_autofill off?

I'd like bots to be on my server without me actually having to put them there.

Thx in advance.

Also, the bot commands aren't working from the server console.

{edit}
Now changed the epb_pause for 30 seconds to give humans a chance to join. If that doesnt work I guess I'll try 1 second to try to beat them to the server or something...

Ok - new update. As soon as I left the server, it was able to keep it's 12th bot and stablized. When I rejoined the server it kicked the bot and everything was OK after that.

It seems that the server wants max bots in the server to start with no matter what. Then it corrects the number of bots but has to achieve 12 bots in the beginning no matter what just to stablize. It only screws up if a player joins before the bots do.

Oh, and the pause is only for when the server starts, not when the map changes... tsk tsk tsk.

Would it be possible to go into my server.cfg file and type:
epb addbot
six times to have it add six bots at every map change? Is that what the server.cfg file is for and will it work that way? Does the server.cfg just load at restart or new start?

Also, it looks like when I manually add a bot it's ok and so long as I add only 8 bots and the server doesnt get too busy with humans there won't be a problem... but what am I supposed to do if it does get full?

Last edited by happybattles; 07-04-2006 at 22:19..
  
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