Re: Bot coders needed! -
22-03-2006
Because no one answered during about 1.5 year and seems I'm unpatient seeing how slowly the curent work on pb mm goes, I 've decide about 2 months ago to learn a bit C++ stuff and help splorygon with coding my-self.
It's not because I've got mad at splorygon - no - I know his situation and I know he is busy, so I would rather help him than blame him.
After about 2 months and a half of messing around pb mm code I found few things I fixed/improved/changed. I've added few new features (as weapon restriction compliant with AMX/AMXX for example) and I'm almost about to releasing some beta - to let people check if there are still some mistakes I could include while working on code, but... For some unknown reason I don't have the permission from splorygon to publicity it here, probably because of - the forum is called as "splorygon's pb continuation" - so it may need first his acceptation (and which is normally correct way)...
To prevent the people may start to think the bot is already dead or the forum is dead - I'm saying - no - the bot is not dead and still is under big work. You just need to ask splorygon - still main pb mm coder - to let release the beta for those they want to test things they are asking for long time (as better team detection, better aiming, weapon restriction ect).
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