fakeclientless bots -
13-03-2006
I know Halo PC has no fake client support, which means no bots.
Or Does it?
Would it be possible to construct a program that intercepts the game's network communication, and creates Virtual Clients, that Halo believes are connected, but are just incarnations of the program?
In other words, make a program that tricks the Halo server into thinking that other players are connected, when instead they are just the program?
+EDIT: Wrong place again, I think
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