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Re: mp_breakout and denoflions_dual
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CrapShoot
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Default Re: mp_breakout and denoflions_dual - 13-03-2006

Because breakout is a very balanced map, the flag is pretty imprtant on it I think. Especially when there is alot of defense. Unlike online play where defenders get bored, the bots don't leave. So the current waypoints make for very long games alot of the time.

For denoflions_dual, the basic principles are the same. It's just a large map. If you look at how Denny set market garden and depot up, you will see that action_class is used to define offensive and defensive 'teams'. Mal added a special eng_camp action that engineers will use at times to defend as well (rather than always being on offense). TBH schwalbe is a more complicated map than denoflions_dual.
  
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