Great!
So, how are we supposed to modify entity properties then ? if not via server plugins, how then ? Not at all or what ?!?
I'm really getting angry about this HL2 SDK. The problem of accessing base entity properties in HL2 has been around for so long, and Valve did not bother to include any interface to safely access those.
This sucks ! There's some HL1 code I wanted to make work in HL2 (CS:S),
but it seems that I can forget about that. Nice new world.
BotUser