View Single Post
Re: mp_motel - my first waypoint project
Old
  (#8)
SA_RTCW
Member
 
Status: Offline
Posts: 13
Join Date: Jan 2006
Default Re: mp_motel - my first waypoint project - 05-02-2006

Yeah, I have an AISCRIPT file and I set the maptype to regular mp. After some tweaking after my previous post, I was able to get better results. I think that the problems I'm runnning into are my fault, rather than scripting or fritzbot issues.

For example, I was able to get the "bathroom" section of my map working with bots. They now roam around the bathroom floor, climb up a roll of toilet paper, hop onto the toilet and exit the bathroom.

However, I'm still having some issues with bots spawning and not going anywhere. I've placed a node right next or on top of the spawn location, but the bots still dont move. The problem areas are where the spawn locations are "isolated" and are no longer accessable once the bot/player leave it (ie. a high ledge). Thus, there is only one path from this node down to a main pathway.

Slowly, but steadily I'm making progress...
  
Reply With Quote