Re: mp_motel - my first waypoint project -
05-02-2006
Somehow i get the feeling this is somehow related to the script system. Mal, you know how you have values for Objective/Dual Objective/Checkpoint maps that are used to tell the bots what type of map you are playing. Maybe you need to add one for Deathmatch maps because i'm thinking that they MAPTYPE value is somehow confusing the bots making them thing the map is actually a Checkpoint or Objective map when it's not so the bots play the map like what's defined in the AISCRIPT.
On a side note, you did create an AISCRIPT file for the map correct? You need to have one, even if it just has the MAPTYPE and #EOF commands in there.
FritzbotRTCW Official Waypointer & Beta Tester
Updated: 1/12/06
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