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Re: what todo about game dlls who are build in debug mode
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Rick
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Default Re: what todo about game dlls who are build in debug mode - 27-01-2004

weee fixed the crash bug in release mode
I had a simple mistake like this:
Code:
char *ARandomStringTable =
{
   "hello", "how","are","you","doing",
   // terminator
   ""
};

//...
while(ARandomStringTable)
//....
As Austin said this will work in debug mode because everything gets initialized, so the loop will eventually stop. But it won't stop in release mode ofcourse, so I added an FStrEq to check if its an empty string
  
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