Quote:
Originally Posted by CrapShoot
If you post or email the nav, I'll take a look at it. I had similar issues with sniper actions on assault. They were solved by changing the angle of approach towards the action.
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Thanks to Crapshoot, the problem is solved! It seems that the bots are very touchy about railings and if they get too close to one they will start their wild trampoline jumping until they fall off the roof. Crapshoot positioned the action and path nodes such that the bots encounter them before spotting the railing. I managed to scooch them up a little further to a better sniper shooting position to the point just before the bots lose control. Works consistently now.
They'll never made it back down the ladder, though. It has railings on each side and a guard railing around the entry to the ladder. The bots cannot be persuaded to enter the cavity above the ladder -- they get close and begin their jumping. I guess I'll just path a jump back down and let the bots take a 50-point hit on their health. Looks better than frantic jumping around the rooftop.