BTW: was checking out MP_PLATFORMS. Its a great map and a lot of fun, but I noticed that the bots were getting stuck on the flags a lot.
I did some checking: nodes with the CP_FLAG type was correctly set near the CP flags, but the entity number of the flag was never set for that node.
The bots NEED that entity number, so that they know which flag it is that path node points to. When I set the correct entity number in the node, the bots problems stopped, and they capped the flags if it wasn't theirs, but moved on if it was.
I don't know if the spawn flag problem was the same, but if a node ever has a CP_FLAG set or a SPAWNFLAG set for its flags, it also must have the entity number of that CP/SPAWN flag set as well.
This will make them perform MUCH better on platforms, and perhaps your other map too.
Cheers!