Quote:
Originally Posted by the bindlestiff
I have the inside/outside the door dynamite alt_plant actions linked to each other. The "outside" action is linked to the "inside," and the "inside" action is linked to the "outside."
My dynamite route node is pointed to the "outside" door action, and I have two alt roam actions linked to the route node specifying two paths to take, one to outside the door and the other to inside the door. Once I fixed my path node error (that I confessed to earlier in this thread), it worked fine. Each path gets selected about 50 % of the time, as you would expect.
So maybe it isn't necessary to have two separate route nodes for a double-plant linked dynamite objective. Has anyone else encountered this situation?
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You may be right, it may not be necessary to have the routes for this scenario. Try disabling the routes all together and I bet you still get the 50% now that the pathing issue has been solved.