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Originally Posted by the bindlestiff
The existing bot problem in Brescia of bots not being able to climb the moat ladder was particularly vexing, however.
I've got a question about "mp_theguns" for those of you who have played it. When I get to the actual guns themselves, my frame rate drops drastically to just a few fps when I attempt to climb the ladder up to the gun carriage. It happened to thef0x as well. Later, I ran the map offline by myself without bots and encountered the same slowdown.
To check out whether this was due to my 2-yr old video card, I reduced the screen resolution from 1280x1024 to 800x600. This increased the frame rate while in other sections of the game, but it still struggled while in the guns area. Is this a characteristic of this particular map?
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The Brecia ladder thing is no doubt a pathing thing, you should PM craig about that.
That mp_theguns thing may just be exactly that, a mapping thing, maybe the guns or map aren't optomized properly and the engine is drawing more than it should at that particular location. Mal told me how the engine works, it uses a potentially visible rendering system in which wolf will draw parts of the map even if you can't visually see them. You can see for yourself by entering
/r_showtris 1 in the console and it will show you what RTCW is currently rendering in the map. If it's showing a whole bunch of the level at that specific point, then yeah it will cause slowdowns. Another reason could be simply due to the fact that those are pretty complex brushes and it's difficult for you're card to render quick enough.
Unless a bot is caught somewhere or having troubles somewhere those could be the only reasons really.
Quote:
Originally Posted by the bindlestiff
We'll try not to be so "nit-picky" about the details and just report the major "play-damaging" bugs that we encounter.
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For the time being anyway, we'll worry about the small bugs/quirks later.
