A few more bot bugs -
04-12-2005
1. Whle playing Tram the other night, I discovered another Medic bot bug. Several times while I was being revived, the medic bot would not crouch, so his stab with the syringe was in the air. He'd make a few attempts, then stop in place. Eventually, an enemy would come by and shoot him to solve the problem. I belived I was lying against walls on those occasions.
2. While playing Brescia, all the allied bots had an extremely hard time climbing the ladder from the moat. Mostly they got stuck at the bottom. I watched a bot who had the "secret documents" repeatedly try to climb the ladder, backing up and running at it again and again. I finally descended, shot him, picked up the docs and ran to the finish. This happened on three rounds (on the fourth I had the docs myself). Bot_skill was set at "2."
The only way for the allies to win this map is for a human to grab the documents and carry them to the finish. If a bot gets them the game will hang until the time limit runs out.
3. Another problem with Brescia was that it would crash the system after a few minutes of play when thef0x and I and 14 bots were playing. I tried in in simple MP mode today and didn't have a problem, but then I was the only player in the game. I tried in Fritzbot (just me as the only human player), beginning with just 4 players and gradually increasing that by two (while playing several rounds for each increment of 2 bots), where it crashed with 12 players (11 bots and me) after about 5 minutes. Bot_skill was set at "2."
4. The bot problem of obiting around the flag poles on the Norway map still remains.
5. And now for another mystery. I finally got my Fritzbot dedicated server up and running. When I joined the first map, I seemed to be invisible to the enemy bots. I could stand directly in front of them and they wouldn't see me, even when I shot at them nose-to-nose. Same thing on other maps. Tried reconnecting, but got the same situation. Somehow I have become invisible. Bombs or arty will kill me, though. Thef0x isn't available at the moment, so I can't verify whether it will happen to him as well, when he connects. On my listen server, this has happened to me once (post #7 of "Carentan map bugs" thread).
Thef0x noticed this happening to him during a couple of the maps last night on my listen server, although I remained completely visible and vunerable throughout the night (I got shot many times!).
SEVERAL HOURS LATER:
After reconnecting to my server several times and still having the problem, on the last two times my invisibility to the enemy had "disappeared" (pun intended) and now everything works. Why????????
BTW, the bots are present now on each map when I log in -- it appears that they are happily playing the map in my absence because I always enter in the middle of a game. Maybe they're practicing for combat with the humans. . .
Will have to verify that it will still work if more than one human is logged in.
AND A HOUR OR SO LATER:
While playing in my dedicated server the "invisibility" returned after playing several maps. Even after several disconnects and reconnects. Very disturbing. . .
I can be killed by getting in the line of fire, by ricochets, by air and arty, by falling, but the bots just see me as a non-enity obstacle to be jumped over or avoided. I can walk up to a bot and shoot him point-blank without the slightest notice from him.
Last edited by the bindlestiff; 04-12-2005 at 06:41..
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