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Re: Missing NAV file
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the bindlestiff
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Posts: 280
Join Date: Nov 2005
Location: Washington state
Default Re: Missing NAV file - 22-11-2005

Thx for the link to PowerDam -- got it.

Both of the SE waypoint collections have .nav and .aiscript files; only bunker_v2 has a .script file.

The maps load, but no bots. I get the following error msgs in the console:
^5======================

Loading ^1Fritz Bot ^7A.I.

^5======================
^1ERROR: Can't load path info for map se_bunker_v2 ^3ABORTING!
^1WARNING: No script file found for this map!
^1The bot will not function properly without it!

and:
execing configs/se_bunker_v2_bots
^1Can't Add bot - no path file available!!
^1Can't Add bot - no path file available!!
^1Can't Add bot - no path file available!!
^1Can't Add bot - no path file available!!
^1Can't Add bot - no path file available!!
^1Can't Add bot - no path file available!!
^1Can't Add bot - no path file available!!
^1Can't Add bot - no path file available!!

I've carefully checked the .pk3 file I created for these two maps and it looks correct, with BOTS and MAPS (for .script files) folders in the main directory and MAPS (for .nav files) and SCRIPTS (for .aiscript files) folders.

What am I doing wrong? Seemed simple enuf when I set it up . . .

And Maleficus, I can certainly wait a day or two!
Thanks for your support.
  
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