View Single Post
Missing NAV file
Old
  (#1)
the bindlestiff
Member
 
the bindlestiff's Avatar
 
Status: Offline
Posts: 280
Join Date: Nov 2005
Location: Washington state
Default Missing NAV file - 22-11-2005

Hi guys, I'm back with some more questions.

The User's Guide list 32 maps with finished waypoints. Twenty-five of those were included with the 0.51 release. I located 4 more in Denny's waypoint PK3 at the Waypoint Depository and two more in Blunt's list (I made a separate PK3 for those two since they were supplied as individual components). BTW, the .script file for "se_mitchelldown_v2" is missing. Is this serious?

The only waypoints that are missing are those for "PowerDam." Any clue about where to find them?

Denny's .PK3 includes 13 files of which 9 are duplicates of those in Fritz0.pk3. How are duplicates managed by the program? Should I delete the duplicates or not?

Also, Crapshoot's PK3 has revised waypoints for Assault and Base. Since these are different from the originals, how does the program handle this? Again, should one pair or the other be deleted?

Thanks again . . .

Last edited by the bindlestiff; 22-11-2005 at 05:02..
  
Reply With Quote