Thread: Some musings
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Re: Some musings
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the bindlestiff
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Join Date: Nov 2005
Location: Washington state
Default Re: Some musings - 19-11-2005

I'm currently playing on a non-dedicated server using my home computer, with my buddy connecting via my IP. I usually get 90FPS unless there are a large number of bots running around (graphics card is a couple of years obsolete). We're planning on setting up a private rental server to use for our Firtzbot map playing to avoid the lag problems we're encountering due to my low upload speed (about 130kbps).

I don't seem to have problems jumping on boxes at 90FPS. If I turn on pmove_fixed, does that mean the magic numbers would work on my non-dedicated server?
Not that I'd want to do it, anyway.

Is there a way to set the bots jumping physics to match those of a human player? Could it be included as an optional switch for those of us who are bothered by the Superman-like jumps they make?

And, even further, is there a setting that will cause the human player's jumping physics to be nearer what a REAL human could do (say, jump half his height)? If I force the FPS to a value that is NOT one of the magic numbers, will the human jumps be more realistic?

Those players that take advantage of the bots are really fooling themselves. I can see no pleasure in taking advantage of the bots that way (they're only software, anyway - if you want to slaughter bots, set their skills to easy and mow 'em down with a heavy MG). They're only cheating themselves.

My expectation in playing against bots is that they should behave much like humans. The bots in the SP version of RtCW are an example.
  
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