Thread: SP with bots ?
View Single Post
Re: SP with bots ?
Old
  (#12)
redM
Member
 
Status: Offline
Posts: 3
Join Date: Sep 2005
Default Re: SP with bots ? - 12-10-2005

Hi ,
to get a SP bot mod or coop mod to work you have to question whether
it is easier to add the AICast to WolfMP or add the network code to WolfSP.
With the Quake 3 engine source released it should be possible to do both ways ?!
Broken/missing traps_ or other functions in WolfMP/WolfSP could be added to a .dll . It is all in the Q3 source code.
What is your opinion about that?
  
Reply With Quote