Thread
:
porting a map
View Single Post
Re: porting a map
(#
8
)
sPlOrYgOn
<-- He did it.
Status:
Offline
Posts: 1,558
Join Date: Jan 2004
Location: Los Angeles, California, USA, North America, Earth, Solar System, Milky Way.
Re: porting a map -
28-09-2005
I think you need to run the engine's dispatchspawn.. from what I saw in the code it looks like you're only running the dispatchspawn hook in your plugin.
Code:
MDLL_Spawn (pNewSpawnPoint);
splorygon
sPlOrYgOn
View Public Profile
Send a private message to sPlOrYgOn
Visit sPlOrYgOn's homepage!
Find More Posts by sPlOrYgOn