Thread: porting a map
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Re: porting a map
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sPlOrYgOn
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Default Re: porting a map - 28-09-2005

I think you need to run the engine's dispatchspawn.. from what I saw in the code it looks like you're only running the dispatchspawn hook in your plugin.
Code:
MDLL_Spawn (pNewSpawnPoint);
  
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