Re: HL1 For other platforms? -
12-09-2005
The really big problem which stands in the way of this working is quakec...
Important entities such as multi_manager have custom key/value pairs which get ignored by the engine.
I added in something to call a quakec function when an unrecognized key/value pair was found but I could not figure out how to pass in strings to quakec as parameters to the function.
Also, a HUGE problem is the half-life mdl format which is extremely undocumented and you can't use valve's code in the sdk due to licensing issues.
It was really cool to see a hl map running under the quake engine and even having a healthcharger working but without model support this isn't going anywhere.
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