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Re: cs weapons modification
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BotUser
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Default Re: cs weapons modification - 09-09-2005

So, I had a look at the log which PMTools was spitting out.
Since I didn't know which message to hook into, I had to change the source code a little to have it hook into every message. I didn't find a way to tell PMTools to log just any message. But nevertheless.

What I found is that there seems no special message associated with the detonation of a HE grenade. The only message I got was a "Damage" message since I dropped the nade directly in front of me. Hmmm .....

Well, but if I can get a "Damage" message for an entity, might it be possible to determine the damage inflictor, and if the inflictor is a HE grenade, just modify the damage/health of the respective entity ?

Input more than welcome.

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