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Re: HL1 For other platforms?
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sfx1999
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Default Re: HL1 For other platforms? - 05-09-2005

Damn it happened again!

Anyway, use the data of a texture to look up an entry in the palette. Make sure you do it three times; one for each color. Then just copy it into wherever it needs to go. Also, make sure that you aren't accidentally mixing up length and width. I've done that before.


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