Quote:
Originally Posted by someperson
- occasionallly the game slows to a crawl, 1 fps or worse. This might be due the bots getting stuck because of nav code.
- bots have trouble with small spots like tiny hallways or doors.
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Could you tell us where exactly these are occuring? There more than likely waypointing quirks that we're overlooked (i.e there in the actual path file itself not code) but without specific details, we can't fix them unless we see them.