View Single Post
Re: Bot.Admin and AMX(X)?
Old
  (#15)
KWo
Developer of PODBot mm
 
KWo's Avatar
 
Status: Offline
Posts: 3,425
Join Date: Apr 2004
Default Re: Bot.Admin and AMX(X)? - 23-08-2005

Quote:
Originally Posted by woot woot
the problem is bots should not be joining any teams let alone joining the server when there is a mapchange if you set the minimum to 0. But instead it adds the same number of bots from the previous map. That's my problem.
Minimum is a limit only - not the desired number (it's not like bot_quota or something like this CSbot has). It's because when You are playing some clan matches and You need to have some amount of players in teams - also after map change they should remain unchanged - that's why bots are entering the server after mapchange. But You can try this way - set max_bots 0 (it means the function auto add/kick bots is switched off - regardless if some real player is joining/leaving the server), add few bots by pb addbot command, then - after playing a while - change the map to the new one. Check if some bots join to Your server or not.

Quote:
Originally Posted by woot woot
Does the pb command only work with the ds console? When I try on my client console, tells me it's an unknown command. I'm not too worried about it since I can finally use m_addbots from mEAn but still would be nice if you can use it on client console.
It does work, but as rcon commands:
First You need to enable Your rcon acces at Your client console in normal CS way:
rcon password_of_your_rcon_access

Then type in Your client console:
rcon pb addbot [parameters or without them]
This way You should see some bot added to Your server.
  
Reply With Quote