BUILD 2093 (released at 01/02/04)
- Fixed, counter-terrorist bots finally stop trying to pick up dropped bomb.
- Fixed, terrorist bots will pick up bomb more often now (fixed invalid traceline causing bots thinking they could not reach the dropped bomb)
- Fixed, counter-terrorist bots will not camp when bomb is planted
- Added, counter-terrorist bots will always search at bombspots.
- Changed, bots are a lot more sensitive to identify 'stuck'.
- Added, when issued an unknown realbot command, a bit more information will be given to give you a clue what valid commands are.
- Added, warnings/errors/notices on file loading, installment, etc. I.e. you will get a console message when RealBot is NOT installed into the correct directory.
- Added, bots getting damaged slow a bit down (based upon skill setting).
- Added, "realbot walkwithknife <amount of seconds>". Override personality settings to disable bots walking with knifes after specified amount of seconds or not. Setting to 0 will mean the bots will never use knife.
- Added, another learning algorithm eliminating troubled connections (= sometimes they go okay, sometimes they are confusing the bots). When the bots have to much trouble , they mark the connections as bad.
- Added, "realbot server (subcommand) (arg)" for more server controlled commands: currently only 'broadcast' commands are added. This means showing information about RealBot and stats.
- Changed, RealBot version is shown every map change and new round. You can disable 'every round' with the server broadcast command.
- Added, when killed by a bot, you will see by who and what skill the bot has. (this can be brought to 'name only' or no information at all using the server broadcast commands).
- Removed, support for 'other mods'. Mostly left overs from very old HPB code.
- Rewritten, goal setting code + path flags determiner (based upon personality values).
- Added "realbot debug print", will show some debug messages.
- Fixed, hostage usage much better.
- Fixed, node editor accuracy (did not always match the other visual data, i.e. editor said "you are on node 1" while issuing 'removeto' command would remove node number 2).
Quote:
New commands:
realbot walkwithknife
realbot debug print
realbot server broadcast version (0=default/1)
realbot server broadcast kills (0=default,1,2)
realbot server broadcast deaths(0=default,1,2)
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It is adviced to clean up the RBN and RBX files after upgrading to this WIP. Some new rules are implemented to exclude faulty connections between nodes...