View Single Post
Re: Rotative Council Members
Old
  (#11)
stefanhendriks
RealBot Author
 
stefanhendriks's Avatar
 
Status: Offline
Posts: 3,088
Join Date: Nov 2003
Location: Netherlands
Default Re: Rotative Council Members - 01-08-2005

rofl.

I will try to explain, in very simple matter, and reflecting it in BU terms..

There are 2 'council member groups'.

1 who can make up rules and have to agree to a certain extent (like we do now).
1 group who has to agree with this as well.

So, roughly translated, you can do it like this:

there is the council group like us now. Group 1
a new group will be formed, rotated members...

the 2nd group can make up rules, suggestions. THey agree on this, the 1st group will verify and when that is done, the rule is accepted.

So basicly we (the 1st group, meaning the current council members) do not have to be as active as before, but we let the community 'decide' and 'make up' rules, etc. When the 'community group' agrees on a rule, they pass it to us, and we either agree on it or not.

This is not how the dutch politics work though, not entirely, but its somewhat alike.

The question is, do we need such a thing like this?

For instance, personally i'd like to be more involved in the community, then to hear from a second group what the community decided. Ofcourse, i should stay involved in a system like this, because else i can't make a good decision about rules that have undergone several discussions already by the active community.


Author of RealBot, "Arrakis" and "Dune 2 - The Maker" | co-Founder of Bots-United | Fundynamic | Blog | E-Mail me
  
Reply With Quote