View Single Post
Re: Basic FritzBot Map Tools Info
Old
  (#14)
Maleficus
Member
 
Maleficus's Avatar
 
Status: Offline
Posts: 1,054
Join Date: May 2004
Location: Planet Earth
Default Re: Basic FritzBot Map Tools Info - 30-07-2005

New cvar:

node_defaultRadius

default: 70

For every node your create, its radius will be set automatically to this value, if you don't specify a value. This is useful if your going to be creating a lot of nodes in a tight area, set node_defaultRadius to a smaller value, and you won't have to worry about adjusting the radius values later.




A tip:

The best way to find trouble spots in your maps of course is to play the map with the bots. But, here is another, faster way to catch errors.

1. Start the game in dev mode: use "devmap <mapname>"

2. Start the bots, but then drop into spectator mode.

3. Type "cg_thirdperson 1" into the console, then "cg_thirdpersonrange 150"

4. Type "timescale 2" into the console - this speeds up time. Set timescale to 1 to go to normal time.

5. Spectate all of the bots like you usually would.

This way, you can speed things up a bit, and skip around and easily see if the bots are having problems, and what they're doing. You CAN set timescale to a higher value than 2, but after a certain amount, it gets so fast, its hard to really see whats going on.

NOTE: when the map restarts, you will switch back to FPS. Just type "cg_Thirdperson 1" again to go back to 3rd person mode.

Hope that helps.


Dum Spiro Spero