Thread: unfinished map
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Re: unfinished map
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GreenMan
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Default Re: unfinished map - 23-01-2004

hehe, dont apologise PMB, for a first map its absolutely AMAZING, you should see my first ever map (it was for quake, it was a room with double barrelled shotgun, two grunts and a dog half stuck in the floor lol)

im very impressed with the map overall, it looks purdy and for a first timer your use of vertex editing was really great, the map only had 2 problematic brushes which i have removed, i usually completely cock everything up when i use vertex editing and ive been mapping for years hehe

with regards to MAX_MAP_CLIPNODES, if anyone wants to know what that is, i believe it means that there is too much open space. in order to crack down on this i intend to put clipping brushes in nooks and crannies that players cant fit into anyway (correct me if im wrong How.Dare.You ) with any luck it wont affect gameplay at all

fingers crossed, hopefully How.Dare.You and myself will get PMB's map running smoothly

PS: how come the ZHLT compiler didnt pick this problem up? i get no error at all

Last edited by GreenMan; 23-01-2004 at 13:46..
  
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