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Re: Custom Interfaces
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Pierre-Marie Baty
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Default Re: Custom Interfaces - 08-06-2005

You can however "simulate" the footstep sounds yourself, by dispatching the right sound to the bot's ears every n milliseconds, depending on the type of surface the player is walking on (use a trace for this). kind of what I'm doing with RACC.

Identically, gunshot sounds can be emulated when a decrease of ammo is detected that is combined with a player's press of the attack button.



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