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Re: Trace nav - picking route based on distance?
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@$3.1415rin
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Default Re: Trace nav - picking route based on distance? - 02-06-2005

and remember that you don't need any real ( tactical ) pathfinding in q1, since it's mostly dm ...

btw, that bsp stuff cannot be that mathematically complicated, pierre implemented one bot using that by himself. and he doesnt like math to much I suppose. also I somehow also like Tub's approach, although that one was really scary, but maybe worth to spent some months on


  
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