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Re: When developing Bots what do you used, ie whats in the code?
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Lethal
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Default Re: When developing Bots what do you used, ie whats in the code? - 12-05-2005

In a racing game Euler algorithm taking the quickest waypoints on the road would work. Wonder if they already used it in games like toca and other racing games.
You could use it and eliminate each route after each lap so the npc cars don't have the same lap over and over again.
  
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