Now is it an optical illusion??? o_O
I duplicated a real player's controls (v.button and v.impulse) on a bot's ones, toggling the bot's move_speed and strafe_speed when necessary, and here's what a sampling of the bot's velocity gives when the bot starts strafing, at a 60Hz thinking cycle:
Quote:
(server HUD): velocity 0.000000
(server HUD): velocity 0.000000
(server HUD): velocity 0.000000
(server HUD): velocity 0.000000
(server HUD): velocity 0.000000
(server HUD): velocity 18.749999
(server HUD): velocity 32.999998
(server HUD): velocity 47.249999
(server HUD): velocity 61.499999
(server HUD): velocity 75.750000
(server HUD): velocity 89.954994
(server HUD): velocity 103.307688
(server HUD): velocity 115.859220
(server HUD): velocity 127.657664
(server HUD): velocity 138.748206
(server HUD): velocity 149.173314
(server HUD): velocity 158.972912
(server HUD): velocity 168.184533
(server HUD): velocity 176.843464
(server HUD): velocity 184.982857
(server HUD): velocity 192.633887
(server HUD): velocity 199.825856
(server HUD): velocity 206.586306
(server HUD): velocity 212.941129
(server HUD): velocity 218.914662
(server HUD): velocity 224.529787
(server HUD): velocity 229.807997
(server HUD): velocity 234.769519
(server HUD): velocity 239.433340
(server HUD): velocity 243.817334
(server HUD): velocity 247.938289
(server HUD): velocity 249.999997
(server HUD): velocity 249.999997
(server HUD): velocity 249.999997
(server HUD): velocity 249.999997
(server HUD): velocity 249.999997
|
Bug or not bug ???
What I find strange is that when I watched this bot while I was "controlling" it, it didn't seem to strafe abnormally... while I am CERTAIN that my bots strafe abnormally most of the time. WTF ??? o_O