Quote:
Originally Posted by Denny
I agree with Crapshoot, and about them flags not working. You'll have to tweak it for fritzbot features but i'd say it ain't a bad little tool. It reminds exactly like wolfbot and from the looks of it works the same as well, but that's cool. Just wish there was more console commands, i use to custom bind the menu and the place waypoint buttons so i could be more efficient in waypointing maps (it made things quicker). Same with other console commands that did the same things as the menu does like doors, etc.
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If I understand correctly, his work on the tools, which were originally for UberSoldat, wasn't complete. So any missing features were things he probably didn't get around to.
I've already added console functions, for every possible thing you'd want to do with the nodes - thats what I used to path all of the Fritz maps up til now, and they will not be removed.
In fact, my lazy side is tempted to just hand those out as is, but it would be really hard to work that way, and I want to make it easier for you guys.
I haven't even touched wave's code yet, but Fritz's path system is totally different from UberSoldat and Wolfbot, so there will be a LOT of changes because of that.