OK, Reddragoon:
I don't know, why you copied your Realbot to the "cstrike\dlls"-folder, you have never been told to do so. Where did you get this info?
If you take a closer look to your LIBLIST.GAM, you will recognize, that the "gamedll"-instruction would like to load "..\Realbot\Dlll\REALBOT.DLL"
(the ".." means, that you have to go one directory UP, since CS has been started in the "cstrike"-directory - at the latest there it was clear to me, that the RB-folder has to be besides the "cstrike"-folder)
In the install instructions to RB-AI v1.0 is declared, the folder "Realbot" should be placed in your "counter-strike"-folder besides the "cstrike"-folder, not
IN the "cstrike"-folder. And there has
never been the need to copy REALBOT.DLL or something.
Just take attention, that the Realbot-Folder has this path
"steam\SteamApps\your@email\counter-strike\RealBot"
and the RB is placed as
"steam\SteamApps\your@email\counter-strike\Realbot\Dll\realbot.dll".
If you have problems again, I think, it would be best, if you make some sort if a "waste"-directory and move everything, which belongs to the RealBot to this "waste"-folder, so that "counter-strike" is completely clean.
Let CS create its own LIBLIST.GAM by opening a "New Game".
Then download "RB AI v1.0" as ZIP-folder, unzip it and move the just produced RealBot-Folder
INTO your "counter-strike"-folder, so that it is placed like mentioned above.
And now start ACTIVATECS16.BAT in the "RealBot"-folder - and
don't forget to set the LIBLIST.GAM to ReadOnly then 9_9 (RightClick on File - Properties)
Hope, everything is clear now,