well, then, why you chose to detect teammate of enemy in bots via model name comparison? probably because it was the easies and sufficient for the given time.
(i was very unpleased by reaction of bots in w3xp mod when they started to attack me

)
secodn, KWo asked me if i could ask olo about the statsme and player team detection
olo:
Quote:
there are various methods of gainig the player team info:
- model name
- client setinfo
- log the event
- client message
- join team
- setting player color in tabscores (score table when hitting tab key)
statsme uses the last method because it can get only defined values
and those values depend on each mod
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