Strafe Jumping bots - good or bad? -
12-04-2005
I'm thinking about letting the bots strafe jump. The code has been around for a while, but I've had it disabled.
The problem(s):
1. On most pub servers, most players don't strafe jump, or don't do it all the time. ex: on beach, you might strafe jump up the beach to the wall, or out of the war room with the docs, but most of the time 90% of people are just running like normal. I don't want madly bunny hopping bots - I've never seen anyone on a pub server move or play that way, and I don't do that myself.
2. If they strafe jump, that means more work for waypointers, as they have to be good judges of where a good location is to strafe jump is, and let the path system know that. There is code in place that does some basic checks and will cancel jumping if its not possible, but the path system would have to be extended to get it right.
3. Right now, without bots strafe jumping, its easy to take advantage of your extra speed and out run them. Which isn't fair.
So, should I extend the path system and have strafejumping bots, should I leave it like it is (which isn't fair), or should I make it where NOONE can strafe jump?
Dum Spiro Spero
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