Re: Doom 3 expansion -
05-04-2005
I agree that D3 got lame fast (you just knew everytime you saw armor or health laying out somewhere, the wall closest to it was going to suddenly pop open and a monster would jump out).
Realize though, because of the technology, it wouldn't be easy to recreate Doom with D3: the demands on your PC would be too much. Unless they cut a LOT of corners in the art department, it just wasn't in the cards.
They chose to go the route of a presentation: fighting only 3 or 4 highly detailed monsters, in highly detailed environments, at a time, in scripted sets. Periods of calm broken up by sudden frights.
Doom was different: no story, no staging, just mass carnage and adrenaline gameplay.
Its possible to do in D3, but it would look a LOT different.
Dum Spiro Spero
Last edited by Maleficus; 05-04-2005 at 19:15..
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