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Re: Fritz v.50 BETA Preview Thread
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Maleficus
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Default Re: Fritz v.50 BETA Preview Thread - 03-04-2005

Heres a shot showing off a bit of what I'm talking about as far as the bot understanding that something is reachable, long before he actually goes about moving towards whatever his goal is (whether its an item, path node, player, etc).

The code is very fast, and uses the BSP information itself, this way the bot is guarenteed to know for sure if some location is reachable.

In this pic, the LT bot to the right wants an health pack, and you see the bot's scan process, and how it sees all obstacles in the way, and concludes that the item is reachable.

I'm standing on top of a low wall that that must be jumped over to reach the other side. Here, you see the code "see" that, and chart out just where the bot will be able to move.

The blue lines represent an area the bot can reach by walking. Green lines represent an area the bot will have to jump to get thru. The white line on the health pack is the goal location.


Oh, and don't worry guys - I've started to work on the script system too, just don't have anything to show for it yet!
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Last edited by Maleficus; 11-04-2005 at 13:03..