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Re: *BUGBUGBUG* affects all HL bots!!!
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Pierre-Marie Baty
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Default Re: *BUGBUGBUG* affects all HL bots!!! - 18-01-2004

What I find curious is that the engine DOES filter the forward speed when you pass it in RunPlayerMove() ; if you change your bot's forward speed from 0 to its max speed, the bot's speed will raise PROGRESSIVELY. And it does not when it's the side speed. This is really weird. Do we need to emulate this ourselves or is there something we aren't doing right ?

[edit] and it is NOT the cl_sidespeed CVAR : this one is at 380, which is WAY too much already for a decent strafe speed



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Last edited by Pierre-Marie Baty; 18-01-2004 at 23:02..
  
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