Re: cs_compound -
22-03-2005
Well, i dunno.. I've found its more strategy based, although if no one uses any form of strat, its no fun, and is just a deathmatch frag fest.
I find it strange that the hostages are just left in a small shack in the middle of nowhere, but there are 2 giant buildings with no real purpose (other than camping).
In my opinion, the map was designed to be a replacement for assault, which it has done effectivly, and made the map much more evenly balanced, and that... i like.
But if one team finds a way to overpower the opponants once.. without team play it can get very predictable, and very one sided.
For clan wars.. its a great map, and really tests the strategical abilities of teams, for a general 'public' map, its not all that much :/
Just my 2c
And by the way...
I'M BACK
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