Thread: cs_compound
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Re: cs_compound
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FrostyCoolSlug
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Default Re: cs_compound - 22-03-2005

Well, i dunno.. I've found its more strategy based, although if no one uses any form of strat, its no fun, and is just a deathmatch frag fest.

I find it strange that the hostages are just left in a small shack in the middle of nowhere, but there are 2 giant buildings with no real purpose (other than camping).

In my opinion, the map was designed to be a replacement for assault, which it has done effectivly, and made the map much more evenly balanced, and that... i like.

But if one team finds a way to overpower the opponants once.. without team play it can get very predictable, and very one sided.

For clan wars.. its a great map, and really tests the strategical abilities of teams, for a general 'public' map, its not all that much :/

Just my 2c

And by the way...

I'M BACK


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Craig "FrostyCoolSlug" McLure
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