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Re: The patched Third Release comments thread
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Maleficus
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Default Re: The patched Third Release comments thread - 09-03-2005

Quote:
Originally Posted by Denny
Would Hyper Threading or 64-bit CPU's help in lowering the CPU demands?
Somewhat, tho to get the benefit of the 64 bit CPU, the game code itself, and Fritz's code, would have to be recompiled to take advantage of it fully.

Turning down the GFX options can help also.

I have a P4 with HT, so I don't have a problem TBH, but I've been trying hard to keep the basic requirements fairly low, so that anyone can play. Currently, I'd say you'd need at LEAST a P3, 1ghz and 256+ RAM.

Until this past Xmas, my DEV machine was a P3 866 that only had 128 RAM, and Fritz ran fairly well on it. In fact, I still use the P3 for testing, to make sure the bot doesn't run too slow. On a map like beach tho, where so much of the map is visible at once, the combination of high GFX settings, and a lot of bots easily brings the P3 to its knees.

And TBH - this can't be helped: more brains = more CPU usage. :-/ Thats why I shoot for 16 bots, as a safe number I can support under various computer types and speeds.


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