View Single Post
Re: Recording player's communications
Old
  (#6)
botman
Super Moderator
 
Status: Offline
Posts: 280
Join Date: Jan 2004
Location: Plano, TX
Default Re: Recording player's communications - 16-01-2004

No, there isn't. The audio isn't saved along with demos and isn't accessible to anything but the engine code. You can't intercept, monitor or save the voice audio data.

botman
  
Reply With Quote