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v_angle.y is always 0 ???
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Re: v_angle.y is always 0 ???
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Rick
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Re: v_angle.y is always 0 ??? -
24-02-2005
Its better to use %f than casting...
Otherwise you can try c++ style casting:
Code:
LOG_CONSOLE(PLID, "v_angle= %d\n",static_cast<int>(serverEntity->v.v_angle.y));
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