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Re: Okay it's Done (to Mal & Ghost)
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CrapShoot
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Default Re: Okay it's Done (to Mal & Ghost) - 22-02-2005

Quote:
Originally Posted by Maleficus
If you always knew that there would be that one bot that always camped the exact same spot for the exact same time, no matter what - it would ruin that illusion.

I like their autonomy, and their ability to surpise even me, even tho I look at them all the time, sometimes more than I want to!
Yes, I agree with you and thought about this as well. My initial thoughts were to set up crossfires on choke points. Areas that you may know where they are, but the advantage is with the defenders (i.e. the NE Tower on Base). Definately more of a competitive setup vs a pub set up.

But,I agree, the way that they play now is for the most part unpredictable; simulating a pub game very well. It's alot of fun.

Afer re-reading some of your posts above and playing a bit more, I think the logic is already there for a compromise. It's just a matter of tweaking the waypoints, actions, and classes/weapons a bit. One thing that I didn't account for in my sample script above was the swapping of teams. Defining bot specific goals based on team seems a whole lot harder than utilizing what already exists

Last edited by CrapShoot; 22-02-2005 at 12:49..
  
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