By searching around in edict_t::GetUnknown() I have found these offsets:
Quote:
health : 39 long
armor : 749 long ( sent to client as signed byte? )
money : 864 long
flashbangs : 1632 byte
scout reserve ammo : 398 long
kills : 745 long
deaths : 746 long
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The only odd things are that the weapon's clip doesn't show up anywhere in memory and setting flashbangs causes it to go into the negative values after you throw your last one.