Re: introducing... BotAim 2! -
11-02-2005
nice, but I'd rather use that k^2 = 4dm relation and give the user just a factor how much larger, i.e. how many more oscillation he wants and let him just edit one of those, either k or d.
hm, once again using frametime inside the speed calculations ?! well, or I gotta read that after the physics test tomorrow, maybe I see it then.
hm, why commented out the bot movement itself ? worked fine here ...
PS: "modern" physics, lol
|